Highguard: The Next Era of Hero Shooters?
The hero shooter genre has gone through several distinct phases over the past decade.
Multiplayer
The hero shooter genre has gone through several distinct phases over the past decade.
Virtual reality has been labeled “the future of gaming” more times than most players can count.
For decades, the video game industry revolved around a simple transaction. You bought a game, you owned it, and you played it until something new caught your attention.
What does the Epic vs. Google ruling and the cracking of the US app store mean for PC to mobile gaming?
There are moments in the life of a long-running gaming community when looking forward only makes sense if you also look back. Not to dwell. Not to repeat what once was.
The dust has finally settled on the most chaotic holiday shopping season the first person shooter genre has seen in years.
Some games launch loud, burn bright, and disappear within a year. Others refuse to die.
Console gaming has always sold itself on simplicity. You plug it in, you sit down, and it works.
For PC gamers, frames per second is not just a number. It is the difference between a game that feels smooth and responsive and one that feels sluggish or inconsistent.
There was a time when buying a game felt final in the best possible way. You paid for it, brought it home, and that copy became yours.
PC gaming has always lived at the intersection of performance, preference, and possibility.
There was a time when being a gamer was a niche identity. You had to seek it out.
Online communities exist everywhere. They form around hobbies, professions, fandoms, and shared beliefs.
Competitive gaming has reached a point where preparation matters just as much as raw talent. Professional players do not simply launch a game and queue into a ranked match or scrim cold.
For as long as console gaming has existed, debates about performance have followed closely behind.